Mar 12, 2025  
Catalog 2025-2026 
    
Catalog 2025-2026

ARTD 155 - Game Design (4 Credit Hours)


Offered in Winter term (4-0-0)
A studio-based introduction to the fundamental methods, practices, and processes of game development. Topics include: player archetype and the psychology of play according to Bartle’s Taxonomy of Player Types; engaging and ideating as a part of a team; effective communication; prototyping mechanics and research; timeline scheduling and assuming roles; budgeting and cost justification; and a variety of gameplay experiences. A final production-ready game will be ordered and played at the end of the term. 
Master Syllabi: Master Syllabi